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Henrik Safegaard - Cloneartist's curator insight,
August 31, 2013 8:52 AM
The list of video game properties that have been able to leverage their audiences into other platforms, particularly film, is a short one. I don't know but i think this could do it. Click to read the full story.
Henrik Safegaard - Cloneartist's curator insight,
June 9, 2013 2:04 PM
Seeing the opportunity, EA commissioned Stoneman to create a piece of machinima that showcased the new downloadable content while paying homage to those "Only in Battlefield" moments. The resulting short movie quickly became one of the most effective pieces of content EA has produced, generating more than 765,000 views and 25,000 likes without even as much as a sponsored post in media support. EA’s campaign for 'Battlefield 3' garnered them the top spot in the newly released Social Brands 100 for 2013. Click headline for full story.
Juan Carlos Burgon's curator insight,
June 17, 2013 6:21 PM
I think in this times of life videogames are openning the doors for new types of filmaking by giving them chances to start producing about new topics and types of themes that are related to life and to actual information that would be great for editing and producing films, they would be magical, or of action, drama and they will have too many kind of brilliant acts to show
Rafael Geraldo's curator insight,
April 6, 2015 3:41 PM
Uma ideia na cabeça e um joystick na mão: Conheça o Machinima, um gênero que usa a interface dos games para fazer filmes incríveis.
Luca Brigada's curator insight,
March 26, 2013 6:43 PM
An interesting interview to Tom Bissell about games and storytelling. |
malek's curator insight,
August 19, 2013 7:41 AM
When you knock logic away, you're now free to go back to your childhood with your toys. Disney is creating a consumer new experience
Leonidas Athanasopoulos's curator insight,
May 24, 2013 5:53 AM
PacMan is 33 years old! Happy birthday!
Maria Claudia Londoño D's curator insight,
January 4, 2013 9:34 AM
Very useful tips fon parents,teachers...young developers...
Louise Robinson-Lay's curator insight,
January 4, 2013 3:44 PM
This would be a great learning activity.
Manuel's comment,
May 7, 2013 5:01 PM
L'art dels videojocs... un videojoc és algo avui en dia que de vegades es valora pco
Nathan Schultz's curator insight,
November 25, 2015 8:02 PM
This article offers insight on the challenges-and strengths-of video games as a narrative medium. On the one hand, critics have argued that, compared to the plots seen in films or books, video game stories tend to follow a very simple pattern of "kill the dragon, save the princess."
While this may be true, video games stregth as a storytelling medium is that it can more fully integrate aspects of the environment into the story. A book can only describe a fight between to characters. A video game allows players to live that fight first hand.
Mariana Soffer's comment,
July 15, 2012 7:44 AM
this things are a bit disgusting that is why people should be warned
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Kevin Ohannessian: "Stephen Gaghan, the writer behind Traffic and Syriana, joined Activision to create Call of Duty: Ghosts. We talk to him about the process of writing for games, working with developers, and how games will change how he makes movies."